![]() Now copy all the files from the PC installation’s missionpack folder to the new missionpack folder in Library/Application Support/Quake 3. This autoexec.cfg file should contain the following lines of text (this file is also attached to this note): In Library/Application Support/Quake 3/baseq3 create a file called autoexec.cfg (I created it using TextEdit, and then I had to change its extension from “.rtf” to “.cfg” using “Get Info” (right click). These two steps (launching the app and inputting that command) should create necessary folders in Library/Application Support/Quake 3. In ioquake3, activate the terminal (~ key) and input the following command: "\game_restart missionpack” (without quotation marks). ![]() ![]() This may also be a good time to modify graphics settings (apart from resolution). The game will not work properly at this stage, but you should be able to put the CD key in (this can be done later if necessary). Launch ioquake3 (by right-clicking the app and left-clicking ‘open’. On the Mac, download the ioquake3 test build for OS X (the stable build won’t work): Īlso download the ioquake3 “patch data” and use the files it contains to replace the corresponding files in the ioquake3 app (why the app doesn’t come with these files by default is beyond me, but it might have something to do with the fact that ioquake3 is used for a lot of other things besides Q3A: Ĭopy the pak0.pk3 files from the PC steam installation into the baseq3 and missionpack folders (respectively) in the ioquake3 app. Launch Q3A through steam and record the CD key.Ĭopy the Q3A files (particularly pak0.pk3 in baseq3 the pak0.pk3 in missionpack) from the Program Files\Steam etc. Here is literally everything I know about getting Q3A to work in Yosemite:
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